Aug 5, 2011

Quick Update

I haven't posted anything in a while, but progress on Bulldog continues (albeit slowly). My day job has been pretty intense over the last month in terms of workload, so I've not had much time of late to actually code anything significant. I've been focussing on higher level concepts like fleshing out the way character creation will integrate with the initial origin scenario, which at this stage I think is coming together nicely.