Oct 16, 2018

Project Husky Dev Diary 07

Due to the development of the new AI taking longer than expected, I decided to skip last fortnight's video and cover them both this time around.

New features:

* New finite state machine based AI with 3 states (idle, flee and hide)
* Added rustling bush effect when creatures approach plants.
* Switched over to using cinemachine for camera
* Alan and Jerry now have eyes!










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